Personal Progress Log 03 - Blender To Unity
- Callum Winfield

- May 10, 2021
- 1 min read
Updated: May 20, 2021
Once Wume was done it was time to export him into unity this was an overall easy process with him first being exported out as an FBX into the unity project shelf. From there I created a material in which I applied all the texture channels to the material then applied that to the prefab model.

I followed the simple step shown in this video below.



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