3D Character Art Workshop Part 2
- Callum Winfield

- Apr 23, 2021
- 1 min read
Updated: May 20, 2021
Below you can see my Lecture showing of the process of baking and texturing into substance and then exporting back into blender. Overall I felt like this was a pretty good follow up to the last lecture and covered all the main areas I couldn't in the last one. I feel through out both these lectures that people can get a grasp of the character pipeline I go through.
Below you can see all the slides that where presented.

































































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